Monthly Archives: October 2012

Play to Learn: Notes on Gamification

Perhaps you’ve heard this term: gamification. If not, you probably will, especially if you’re in education, business, or other forms of motivation management. Time magazine, for example, recently ran an article in its Business & Money section called “Six Reasons … Continue reading

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SuperPhi Bonus Quests & Achievement Badges: Game-Based Learning 3

The Heartland in Pandaria’s Valley of the Four Winds is a vegetable-lover’s delight with its giant carrots and squash, purple pumpkins, and leafy greens. But watch out! Munching in several fields are the most vicious rabbits I’ve ever had the … Continue reading

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